#include "Game.h"

int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow)
{
	Game game(hInstance, "MarioGame", 800, 600, 0, 60);

	if (game.Init() == false)
	{
		MessageBox(NULL, "Init Fail!", "ERROR", MB_OK);
	}
	else
	{
		game.Run();
	}

	return 0;
}